How to play
Quick and lively, slow and lovely, or with dice on the table. Most people end up doing all three. Here's how each one works.
1 · Live chat rooms
Rooms are where scenes happen in real time. Everyone present takes turns posting, and the story unfolds as fast as you can type. There's an out-of-character channel on the side for planning, jokes and "brb, kettle".
Lovely for: Evenings with friends, quick one-shots, and the thrill of not knowing what someone will write next.
2 · Play-by-post stories
Stories are threads you add to whenever you have a moment. Posts can be long, polished and full of detail, and nobody is waiting on you with a timer. When a story is finished it reads like a book.
Lovely for: Busy schedules, different time zones, slow burns and long campaigns you want to keep forever.
3 · The tabletop
Every room can open a virtual tabletop: a shared map with tokens, fog, lighting, character sheets and a dice log. Run it with the Chronicle ruleset, which is light, quick to learn and built for storytelling, or bring D&D 5e, Pathfinder 2e or Daggerheart.
Lovely for: Combat, dungeon crawls, mysteries with a map, and groups who like a bit of crunch with their prose.
Check what your partners are comfortable with. Content warnings on rooms and stories help everyone choose.
Use the OOC chat, the Global chat in the corner, or Messages to plan, ask questions or just say hello.
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